If you have any questions, please contact me at: miguelcbt@outlook.com

You can see the finished character HERE.

Software used in this course:
-Maya, 3Ds Max and Zbrush R8P2 for the modeling, V-Ray in 3Ds Max for the shading and render, Ornatrix for hair and fur, 3D Coat for the retopology, Mari and Substance Painter for the textures projection and paint;

Character creation approach:
-In this course, I’m creating the cowgirl, using some pre-made material, like basemeshes and textures. This approach is very common inside production studios, so we save time in the time of the build of the characters, but don’t think is a easy or linear process, we need to do some work arounds. So it’s what I will pass to you.

What is included in the course?
-Unlimited access to all the HD videos and content;
-Access at anytime and anywhere: desktop, smartphone, ipad, etc;
-The course has no cuts, this means, I’m passing all the process, nothing is fake, so you see all the real process of the production of this character;
-No mentorship.

Free Lessons! You can find free lessons of this course in the curriculum below. Here’s the list for better find:
-CHAPTER 5 > Lesson 19 – Sculpting the base mesh of the head – Nose

For more details, please check the introduction video bellow!

Course Curriculum

0 - Introduction
1- Introduction to the software (support content)
2- Pre-Production
Lesson 01 – Analyzing characters for cinematics – Cinematic Character 00:43:00
In this lesson we will analyze some cinematic characters ready for production.
Lesson 02 – Analyzing the final character of the course – Cinematic Character 00:00:00
THIS LESSON WILL BE ADDED AFTER I FINISH ALL THE RECORDS OF THIS COURSE, WHEN I HAVE ALL THE CHARACTER FINISHED.
Lesson 03 – Analyzing some concept art – Cinematic Character 00:42:00
In this lesson we will analyze some concept art, and the pros and cons in concepts to be used in the creation of a 3D character.
Lesson 04 – Analyzing my concept art – Cinematic Character 00:28:00
In this lesson we will analize the concept art I picked up for this course.
Lesson 05 – Analyzing the references – Part 01 – Cinematic Character 00:29:00
In this lesson we will analyze the references I picked for the character.
Lesson 06 – Analyzing the references – Part 02 – Cinematic Character 00:29:00
In this lesson we will finalize the analysis of the references for the character.
3- Explaining the production pipeline
Lesson 07 – Explaining the production pipeline – Cinematic Character 00:16:00
In this lesson I will explain you the production pipeline of the creation of a cinematic character for production.
Lesson 08 – The importance of having everything in place and organized – Cinematic Character 00:11:00
In this lesson I will explain you the importance of having everything in the real world scale units and how you can organize your files.
4- Blocking out the character
Lesson 09 – Introduction to the blocking stage – Cinematic Character 00:04:00
In this lesson we talk about the importance of doing a block out in the creation of a character for production.
Lesson 10 – Blockout of the body – Cinematic Character 00:30:00
In this lessons we will begin the block out of the character, starting by the body.
Lesson 11 – Block out of the cloth – Part 01 – Cinematic Character 00:30:00
In this lesson we will continue the block out of the character, starting to do the block out of the cloth.
Lesson 12 – Block out of the cloth – Part 02 – Cinematic Character 00:29:00
In this lesson we will finish the block out of the cloth of the character.
Lesson 13 – Block out of the props – Part 01 – Cinematic Character 00:35:00
In this lesson we will begin the blockout of the props of the character
Lesson 14 – Block out of the props – Part 02 – Cinematic Character 00:33:00
In this lesson we will finish the block out of the props of the character.
Lesson 15 – Block out of the gun – Cinematic Character 00:14:00
In this lessons we will do the block out of the gun, and with this, end the block out of the character.
5- Creating the base mesh
Lesson 17 – Sculpting the base mesh of the head – Proportions – Cinematic Character 00:34:00
In this lesson we will start to sculpt the base mesh of the head from scratch, starting to block out the proportions of a female head.
Lesson 18 – Sculpting the base mesh of the head – Eyes – Cinematic Character 00:34:00
In this lesson we will continue the sculpt of the base mesh of the head, focusing on the sculpt of the eyes.
Lesson 19 – Sculpting the base mesh of the head – Nose – Cinematic Character FREE 00:34:00
In this lesson we will sculpt the nose of the basemesh of the head of the character.
Lesson 20 – Sculpting the base mesh of the head – Mouth – Cinematic Character 00:34:00
In this lesson we will continue to sculpt the base mesh of the head of the character, but this time sculpting the mouth.
Lesson 21 – Sculpting the base mesh of the head – Ears – Cinematic Character 00:32:00
In this lesson we will continue to sculpt the base mesh of the head, focusing in the creation of the ears of the character.
Lesson 22 – Sculpting the base mesh of the head – Fixing some elements – Cinematic Character 00:35:00
In this lesson we will fix some elements of the head we sculpted in the previous lessons.
Lesson 23 – Introduction to the retopology – Cinematic Character 00:36:00
In this lesson I will give an introduction to the retopology and we will talk about the pros and cons about retopology related, not only on the head\face but also on the body, with practical examples.
Lesson 24 – Retopologizing the head – Main Loops – Cinematic Character 00:34:00
In this lesson we will start the retopology of the head of the character, mainly building the main loops of the head.
Lesson 25 – Retopologizing the head – Eyes – Cinematic Character 00:25:00
In this lessons we will continue the retopology of the head, focusing on the loops of the eyes.
Lesson 26 – Retopologizing the head – Nose – Cinematic Character 00:27:00
In this lesson we will repotologize the nose of the character.
Lesson 27 – Retopologizing the head – Mouth – Cinematic Character 00:25:00
In this lesson we will focus on the retopology of the mouth of the character.
Lesson 28 – Retopologizing the head – Ear – Cinematic Character 00:26:00
In this lesson we will retopologize the ear of the character, following the main loops we built up in the previous lessons.
Lesson 29 – Retopologizing the head – Top Head – Cinematic Character 00:31:00
In this lesson we will retopologize the top part of the head of the character.
Lesson 30 – Retopologizing the head – Neck – Cinematic Character 00:26:00
In this lesson we will do the retopo of the neck of the character.
Lesson 31 – Filling the holes of the head – Cinematic Character 00:33:00
In this lesson we will fix the retoped mesh of the head, mainly filling the holes of the eye's cavity and inside mouth.
Lesson 32 – Connecting the head to the body – Cinematic Character 00:41:00
In this lesson we will connect the base mesh of the head we built in the previous lessons, and we will connect it with the base mesh of the body we already have as base, so after we can sculpt everything properly.
6- Modeling the body of the character
Lesson 33 – Fixing the proportions of the head – Cinematic Character 00:35:00
In this lesson we will fix the proportions of the head to match better the design style of the concept art.
Lesson 34 – Adding the eyes and inside mouth – Cinematic Character 00:31:00
In this lesson we will add the inside of the mouth and we will also model the eye from scratch.
Lesson 35 – Sculpting the secondary forms of the head – Part 01 – Cinematic Character 00:32:00
In this lesson we will start to sculpt the secondary forms of the head.
Lesson 36 – Sculpting the secondary forms of the head – Part 02 – Cinematic Character 00:32:00
In this lesson we will finish the sculpt of the secondary forms of the head.
Lesson 37 – Sculpting the secondary forms of the torso – Part 01 – Cinematic Character 00:33:00
In this lesson we will start to sculpt the secondary forms of the torso of the character.
Lesson 38 – Sculpting the secondary forms of the torso – Part 02 – Cinematic Character 00:33:00
In this lesson we will finish the creation of the secondary forms of the torso of the character.
Lesson 39 – Sculpting the secondary forms of the arms – Part 01 – Cinematic Character 00:31:00
In this lesson we will start to sculpt the secondary forms of the arm.
Lesson 40 – Sculpting the secondary forms of the arms – Part 02 – Cinematic Character 00:32:00
In this lesson we will finish the sculpting of the secondary forms of the arm.
Lesson 41 – Sculpting the secondary forms of the leg – Cinematic Character 00:34:00
In this lesson we sculpt the secondary forms of the legs.
Lesson 42 – Sculpting the tertiary forms of the body – Cinematic Character 00:27:00
In this lesson we sculpt the tertiary forms of the entire body.
Lesson 43 – Sculpting the tertiary forms of the hand – Cinematic Character 00:28:00
In this lesson we will work on the tertiary forms of the hands.
Lesson 44 – Sculpting the fine details of the body – Cinematic Character 00:35:00
In this lesson we will start the sculpting of the fine details of the body.
Lesson 45 – Sculpting the fine details of the body – Cinematic Character 00:29:00
In this lesson we will finish the sculpting of the fine details of the body.
Lesson 46 – Sculpting the eyes and inside of the mouth – Cinematic Character 00:34:00
In this lesson we will sculpt the inside of the mouth and eyes, and also we will learn how to do personalized brushes in Zbrush.
7- Modeling the cloth of the character
Lesson 47 – Modeling the primary forms of the shorts – Part 01 – Cinematic Character 00:40:00
In this lesson we will start to model the primary forms of the shorts.
Lesson 48 – Modeling the primary forms of the shorts – Part 02 – Cinematic Character 00:40:00
In this lesson we will finish the modeling of the primary forms of the shorts.
Lesson 49 – Modeling the secondary forms of the shorts – Part 01 – Cinematic Character 00:41:00
In this lesson we will start the modeling of the secondary forms of the shorts.
Lesson 50 – Modeling the secondary forms of the shorts – Part 02 – Cinematic Character 00:43:00
In this lesson we will finish the modeling of the secondary forms of the shorts.
Lesson 51 – Modeling the primary forms of the boots – Part 01 – Cinematic Character 00:33:00
In this lesson we will start the modeling of the primary forms of the boots.
Lesson 52 – Modeling the primary forms of the boots – Part 02 – Cinematic Character 00:38:00
In this lesson we will finish to model the primary forms of the boots.
Lesson 53 – Modeling the secondary forms of the boots – Part 01 – Cinematic Character 00:34:00
In this lesson we will start the modeling of the secondary forms of the boots.
Lesson 54 – Modeling the secondary forms of the boots – Part 02 – Cinematic Character 00:29:00
In this lesson we will finish to model the secondary forms of the boots.
Lesson 55 – Modeling the tertiary forms of the boots – Cinematic Character 00:30:00
In this lesson we will model the tertiary forms of the boots.
Lesson 56 – Modeling the fine details of the boots – Part 01 – Cinematic Character 00:40:00
In this lesson we will start to do the fine details of the boots.
Lesson 57 – Modeling the fine details of the boots – Part 02 – Cinematic Character 00:23:00
In this lesson we will finish to model the final details of the boots.
Lesson 58 – Modeling the sock – Cinematic Character 00:31:00
In this lesson we will model the sock of the left leg of the character.
Lesson 59 – Modeling the knee protection – Part 01 – Cinematic Character 00:32:00
In this lesson we will start to model the protection of the knee.
Lesson 60 – Modeling the knee protection – Part 02 – Cinematic Character 00:35:00
In this lesson we will finish the modeling of the protection of the knee.
Lesson 61 – Modeling the underbra – Cinematic Character 00:34:00
In this lesson we will model the underbra using Maya's quad draw and Zbrush.
Lesson 62 – Modeling the jacket in Marvelous Designer – Part 01 – Cinematic Character 00:32:00
In this lesson we will start the modeling of the jacket in Marvelous Designer.
Lesson 63 – Modeling the jacket in Marvelous Designer – Part 02 – Cinematic Character 00:39:00
In this lesson we will finish the modeling of the jacket in Marvelous Designer.
Lesson 64 – Cleaning the jacket in Zbrush – Part 01 – Cinematic Character 00:33:00
In this lesson we will start to clean the mesh of the jacket exported from Marvelous Desisgner.
Lesson 65 – Cleaning the jacket in Zbrush – Part 02 – Cinematic Character 00:34:00
In this lesson we wil continue to clean the jacket exported from Marvelous Designer.
Lesson 66 – Finishing the cleaning of the jacket and doing the basemesh – Cinematic Character 00:31:00
In this lesson we will finish the cleaning of the jacket and will do his basemesh.
Lesson 67 – Finishing the basemesh of the jacket – Cinematic Character 00:32:00
In this lesson we will finish the construction of the basemesh of the jacket.
Lesson 68 – Modeling the secondary forms of the jacket – Cinematic Character 00:34:00
In this lesson we will model the secondary forms of the jacket.
Lesson 69 – Modeling the tertiary forms and fine details of the jacket – Cinematic Character 00:27:00
In this lesson we will do the tertiary forms and the fine details of the jacket.
Lesson 70 – Adding the extra elements of the jacket – Part 01 – Cinematic Character 00:41:00
In this lesson we will start to add the extra elements of the jacket, like the buttons.
Lesson 71 – Adding the extra elements of the jacket – Part 02 – Cinematic Character 00:49:00
In this lesson we will finish to add the extra elements of the jacket.
Lesson 72 – Modeling the primary forms of the glooves – Cinematic Character 00:34:00
In this lesson we will model the primary forms of the gloove.
Lesson 73 – Modeling the secondary and tertiary forms of the glooves – Cinematic Character 00:34:00
In this lesson we will model the secondary and tertiary forms of the glooves.
Lesson 74 – Modeling the warps of the boots and arm – Cinematic Character 00:46:00
In this lesson we will model the warps of the boots and arm.
8- Modeling the props of the character
Lesson 75 – Modeling the shoulder pads – Cinematic Character 00:37:00
In this lesson we will model the shoulder pads.
Lesson 76 -Modeling the cases – Part 01 – Cinematic Character 00:31:00
In this lesson we will start to model the cases.
Lesson 77 -Modeling the cases – Part 02 – Cinematic Character 00:37:00
In this lesson we will finish the modeling of the cases. NOTE: As you can see, the label is wrong, it says "Lesson 79", but the content on it is from the Lesson 77, so it's all good. I will change the label ASAP!
Lesson 78 – Modeling the earring – Cinematic Character 00:23:00
In this lesson we will model the earring.
Lesson 79 – Modeling the gun case – Part 01 – Cinematic Character 00:40:00
In this lesson we will start to model the case of the gun.
Lesson 80 – Modeling the gun case – Part 02 – Cinematic Character 00:34:00
In this lesson we will continue to model the case of the gun.
Lesson 81 – Modeling the gun case – Part 03 – Cinematic Character 00:47:00
In this lesson we will finish the modeling of the case of the gun.
9- Modeling the gun
Lesson 82 – Blocking out of the gun – Cinematic Character 00:28:00
In this lesson we will do the block out of the gun.
Lesson 83 – Modeling the Primary forms of the gun – Part 01 – Cinematic Character 00:32:00
In this lesson we will start to model the primary forms of the gun.
Lesson 84 – Modeling the Primary forms of the gun – Part 02 – Cinematic Character 00:41:00
In this lesson we will finish to model the primary forms of the gun.
Lesson 85 – Modeling the secondary forms of the gun – Part 01 – Cinematic Character 00:48:00
In this lesson we will start to model the secondary forms of the gun.
Lesson 86 – Modeling the secondary forms of the gun – Part 02 – Cinematic Character 00:31:00
In this lesson we will continue to model the secondary forms of the gun.
Lesson 87 – Modeling the Secondary forms of the gun – Part 03 – Cinematic Character 00:29:00
In this lesson we will finish the modeling of the secondary forms of the gun.
Lesson 88 – Modeling the Tertiary forms and fine details of the gun – Cinematic Character 00:31:00
In this lesson we will model the tertiary forms and the fine details of the gun
10- Finishing all the modeling of the character
Lesson 89 – Adjusting the final proportions of the character – Cinematic Character 00:46:00
In this lesson we will adjust the final proportions of the character.
11- Doing the UVS of the character, props and gun
Lesson 90 – Organizing the objects according to the UV Sets – Cinematic Character 00:32:00
In this lesson we will organize the objects according to the UV Sets we will do.
Lesson 91 – Doing the UVS of the UV Set 01 and 02 – Body – Cinematic Character 01:10:00
In this lesson we will do the UVS of the UV Set 01 and 02, this means, the UVs of the body.
Lesson 92 – Doing the UVS of the UV Set 03 – Cloth Top – Cinematic Character 01:00:00
In this lesson we will do the UVs of the UV Set 03, this means, the UVs of the cloth of the top.
Lesson 93 – Doing the UVS of the US Set 04 – Cloth Bottom – Cinematic Character 01:10:00
In this lesson we will do the UVs of the UV set 04, this means, the UVs of the bottom part of the cloth.
Lesson 94 – Doing the UVS of the UV Set 05 – Assets – Cinematic Character 01:11:00
In this lesson we will do the UVs of the UV set 05, this means, the UVs of the assets of the cloth.
Lesson 95 – Doing the UVS of the UV Set 06 – Gun – Cinematic Character 00:46:00
In this lesson we will do the UVS of the UV set 06, this means, the UVs of the gun.
12- Exporting the maps from Zbrush
Lesson 96 – Exporting the maps from Zbrush – Cinematic Character 00:43:00
In this lesson we will export the necessary maps from Zbrush, like displacement map, normal map, ambient occlusion map and cavity map.
Lesson 97 – Importing the meshes to 3DsMax and Exporting it to Mari – Cinematic Character 00:32:00
In this lesson we will import the various objects\meshes to 3DsMax and after, exporting it to Mari, for future texture paint.
13- Creating the studio light
Lesson 98 – Building the Render Studio with V-Ray – Cinematic Character 01:10:00
In this lesson we will build the render studio with V-Ray, inside 3Ds Max.
14- Creating the shading and the textures of the full body
Lesson 99 – Painting the diffuse of the body – Part 01 – Cinematic Character 00:37:00
In this lesson we will start to paint the diffuse texture of the body of the character.
Lesson 100 – Painting the diffuse of the body – Part 02 – Cinematic Character 00:31:00
In this lesson we will continue to paint the diffuse of the body of the character.
Lesson 101 – Painting the diffuse of the body – Part 03 – Cinematic Character 00:29:00
In this lesson we will finish the paint of the diffuse of the body of the character.
Lesson 102 – Painting the diffuse of the eye – Cinematic Character 00:33:00
In this lesson we will paint the diffuse map of the eye.
Lesson 103 – Painting the diffuse of the mouth – Cinematic Character 00:16:00
In this lesson we will paint the diffuse map of the interior of the mouth of the character.
Lesson 104 – Painting the make up – Cinematic Character 00:30:00
In this lesson we will paint the make up on the face of the character.
Lesson 105 – Painting the specular map of the body – Cinematic Character 00:34:00
In this lesson we will paint the specular map of the body.
Lesson 106 – Doing the shader of the skin – Cinematic Character 00:38:00
In this lesson we will do the shader of the skin of the character.
Lesson 107 – Doing the shader of the eyes – Cinematic Character 01:10:00
In this lesson we will do the shader of the eyes of the character.
Lesson 108 – Doing the shader of the mouth – Cinematic Character 00:34:00
In this lesson we will do the shader of the interior of the mouth.
Lesson 109 – Applying the Texturing XYZ maps – Part 01 – Cinematic Character 00:33:00
In this lesson we will start to apply the maps from Texturing XYZ on the body of the character.
Lesson 110 – Applying the Texturing XYZ maps – Part 02 – Cinematic Character 01:00:00
In this lesson we will finish the application of the Texturing XYZ maps.
Lesson 111 – Adding the cavity map and finishing the body – Cinematic Character 01:02:00
In this lesson we will add the cavity map on the body and also give the last adjustments on the body.
15- Creating the shading and the textures of the cloth
Lesson 112 – Blocking out the diffuse of the jacket – Cinematic Character 00:31:00
In this lesson we will block out the diffuse of the jacket.
Lesson 113 – Adding variation on the diffuse of the jacket – Cinematic Character 00:31:00
In this lesson we will add the variation on the diffuse of the jacket.
Lesson 114 – Applying a logo to the jacket – Cinematic Character 00:24:00
In this lesson we will apply the logo to the jacket.
Lesson 115 – Adding dirt to the jacket – Cinematic Character 00:34:00
In this lesson we will add the dirt on the jacket.
Lesson 116 – Adding the blue pockets on the jacket – Cinematic Character 00:10:00
In this lesson we will add the blue pockets on the jacket.
Lesson 117 – Painting the mask of the stitches – Cinematic Character 00:46:00
In this lesson we will paint the mask of the stitches of the jacket.
Lesson 118 – Adding the stitches and buttons on the jacket – Cinematic Character 00:11:00
In this lesson we will add the stitches and buttons on the jacket.
Lesson 119 – Painting the glossy and specular maps of the jacket – Cinematic Character 00:37:00
In this lesson we will paint the glossy and specular maps of the jacket.
Lesson 120 – Painting the bump map of the jacket – Cinematic Character 00:34:00
In this lesson we will paint the bump map of the jacket.
Lesson 121 – Doing the shader of the jacket in 3Ds Max – Cinematic Character 00:57:00
In this lesson we will build the shader of teh jacket.
Lesson 122 – Doing maps of the Bra, Belt and Pin – Cinematic Character 00:49:00
In this lesson we will do the maps of the bra, belt, jacket's metal and pin.
Lesson 123 – Doing shader of the Bra, Belt, Jacket’s metal and Pin – Cinematic Character 00:40:00
In this lesson we will do the shader of the bra, belt, jacket's metal and pin.
Lesson 124 – Doing the maps of the gloove – Cinematic Character 00:32:00
In this lesson we will do the texture maps of the gloove.
Lesson 125 – Doing the shader of the gloove – Cinematic Character 00:27:00
In this lesson we will do the shaders of the gloove.
Lesson 126 – Projecting the maps of the shorts in Substance Painter – Cinematic Character 00:32:00
In this lesson we will project the maps of the shorts in Substance Painter.
Lesson 127 – Fixing the textures of the shorts in Mari – Cinematic Character 00:37:00
In this lesson we will fix the textures of the shorts in Mari.
Lesson 128 – Doing the shader of the shorts – Cinematic Character 00:18:00
In this lesson we will do the shader of the shorts.
Lesson 129 – Doing the diffuse of the cloth of the bottom – Part 01 – Cinematic Character 00:32:00
In this lesson we will start to do the diffuse of the cloth of the bottom.
Lesson 130 – Doing the diffuse of the cloth of the bottom – Part 02 – Cinematic Character 00:35:00
In this lesson we will finish the creation of the diffuse of the cloth of the bottom.
Lesson 131 – Doing the stitches of the cloth of the bottom – Cinematic Character 00:30:00
In this lesson we will do the stitches of the cloth of the bottom.
Lesson 132 – Doing the extra maps of the cloth of the bottom – Cinematic Character 00:47:00
In this lesson we will do the extra maps of the cloth of the bottom.
Lesson 133 – Doing the shaders of the cloth of the bottom – Cinematic Character 00:56:00
In this lesson we will do the shaders of the cloth of the bottom.
16- Creating the shading and the textures of the props
Lesson 134 – Doing the diffuse of the gun case – Cinematic Character 00:33:00
In this lesson we will do the diffuse of the gun case.
Lesson 135 – Doing the diffuse of the shoulder pads – Cinematic Character 00:36:00
In this lesson we will do the diffuse of the shoulder pads.
Lesson 136 – Doing the diffuse of the pockets and earing – Cinematic Character 00:29:00
In this lesson we will create the diffuse of the pockets and earing.
Lesson 137 – Doing the extra maps of the props – Cinematic Character 00:47:00
In this lesson we will do the extra maps of the props.
Lesson 138 – Doing the shaders of the props – Cinematic Character 00:45:00
In this lesson we will do the shaders of the props.
Lesson 139 – Adding the band strips – Cinematic Character 01:00:00
In this lesson we will add the band strips.
17- Creating the shading and the textures of the gun
Lesson 140 – Organizing the gun pieces by selection groups in Mari – Cinematic Character 00:31:00
In this lesson we will organize the gun pieces by selection groups in Mari.
Lesson 141 – Painting the diffuse of the gun – Part 01 – Cinematic Character 00:38:00
In this lesson we will start to paint the diffuse of the gun.
Lesson 142 – Painting the diffuse of the gun – Part 02 – Cinematic Character 00:28:00
In this lesson we will finish the painting of the diffuse of the gun.
Lesson 143 – Painting the extra maps of the gun – Cinematic Character 01:15:00
In this lesson we will paint the extra maps of the gun.
Lesson 144 – Doing the shading of the gun – Cinematic Character 00:35:00
In this lesson we will do the shading of the gun.
18- Creating the hair of the character
Lesson 145 – Doing the short hair – Part 01 – Cinematic Character 00:38:00
In this lesson we will start to do the hair of the character, starting to do the short hair.
Lesson 146 – Doing the short hair – Part 02 – Cinematic Character 00:49:00
In this lesson we will continue to do the short hair of the character.
Lesson 147 – Finishing the short hair – Cinematic Character 00:38:00
In this lesson we will finish the creation of the short hair.
Lesson 148 – Doing the hair shader – Cinematic Character 00:34:00
In this lesson we will be doing the shader of the hair.
Lesson 149 – Doing the long hair – Part 01 – Cinematic Character 00:32:00
In this lesson we will start to do the long hair of the character.
Lesson 150 – Doing the long hair – Part 02 – Cinematic Character 00:36:00
In this lesson we will be continue doing the long hair of the character.
Lesson 151 – Doing the long hair – Part 03 – Cinematic Character 00:56:00
In this lesson we will continue to do the long hair.
Lesson 152 – Doing the long hair – Part 04 – Cinematic Character 00:51:00
In this lesson we will continue to do the long hair of the character.
Lesson 153 – Finishing the long hair – Cinematic Character 00:27:00
In this lesson we will finish the long hair of the character.
Lesson 154 – Doing the air hairs – Cinematic Character 00:36:00
In this lesson we will do the air hairs.
Lesson 155 – Doing the eye lashes – Cinematic Character 00:52:00
In this lesson we will be doing the eye lashes of the character.
Lesson 156 – Doing the eye brows – Cinematic Character 00:58:00
In this lesson we will do the eye brows of the character.
19- Organizing the scene for delivery
20- Presenting the character for the portfolio
21- Final Conclusion
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